Website powered by

Odie - The Dog

I sculpted the dog in Zbrush and then retoped it in Blender to reduce the poly count.

Zbrush

Zbrush

Zbrush

Zbrush

Zbrush

Zbrush

Retopology in Blender

Retopology in Blender

Retopology in Blender

Retopology in Blender

Retopology in Blender

Retopology in Blender